![]() Your only hope is to get the elevator working In 1964 the black rock mine in Yokon was closed due to a landslide, people and gold were lost forever inside it. Windbound from publisher Deep Silver and developer 5 Lives Studios has been on my radar for some time for several reasons. In 1964 the black rock mine in Yokon was closed due to a landslide, people and gold were lost forever inside it. The art style is one of them as it immediately reminds me of games like The Legend of Zelda: Breath of the Wild and Wind Waker. Another reason is because you get to sail around on the sea which I usually enjoy in any game that gives me the freedom to do this. Yet it also has something I’m not very fond of in games I play and that’s survival mechanics. To my surprise I didn’t too much mind them in this thanks to some options the game presents you with. Windbound is a third-person survival game where you play as a girl named Kara. At the start of the game Kara and her tribe are sailing on the seas but an attack from a sea creature causes Kara to be separated from them. He didn't finish, and went out brusquely as if to escape from some unrighteous wiles of mine. When she comes to, she finds herself washed up on an island. You must help her survive and try to find a way back to her tribe. ![]() What story Windbound has is told entirely through cutscenes that feature no talking at all. While I went into Windbound worried about the survival mechanics I was happy to find upon playing it that it has an option to not have to deal with them as much.ĭespite the lack of voice-acting the game does a good job of conveying what’s going on much like something like Journey. Tales of escape mine locker code generator The Quarantine Zone (26 players) Activate the emergency generator and access the bunker before the zombies close in Raiders (26 players) Make your way through King Esk’s Tomb and retrieve the relic. You can change difficulties to make it so that when you die you don’t lose everything. This is great for players like me who just want to enjoy this game without all that tedious loss of progress stuff. For those who do enjoy that in their games you can absolutely play it that way if you choose. When you start off in the game you have little more than a knife to your name so you’ll have to hunt for food and search for resources.
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